Current technologies and software. Windows 95 and Mac OS were not supported. It was ATI’s first dual texturing renderer, in that it could output two pixels per clock two pixel pipelines. This page was last edited on 7 June , at It is the successor to the Mach series of 2D accelerators. The chip was basically a die-shrunk Rage Pro , optimized to be very inexpensive for solutions where only basic graphics output was necessary. Archived from the original on
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As the name says, AFR renders each frame on an independent graphics processor. They were ATI’s first graphics solutions to cwrd the Mobility moniker. Archived copy as title Pages using deprecated image syntax Commons category link is locally defined. As a low-power solution with capable 2D-acceleration, the chip was used on atj low-end graphics cards.
Initial versions relied on standard graphics memory configurations: The Rage Pro graphics accelerator was the final revision of the Rage architecture and last use of the Rage brand. In reality, early versions of the new driver only delivered increased performance in benchmarks such as Ziff-Davis ‘ 3D Winbench 98 and Final Reality.
This page was last edited on 7 Juneat In games, performance actually suffered. It is the successor to the Mach series of 2D accelerators. Aside from the VR chip’s lower price-point, the main difference was that the former was a full bit design, while the VR, still a bit processor internally, used a bit external memory interface. Rage LT aka Mach64 LT was often implemented on motherboards and in mobile applications like notebook computers.
It was ATI’s first dual texturing renderer, in that it could output two pixels per clock two pixel pipelines.
It offered Filtered Ratiometric Expansionwhich automatically adjusted images to full-screen size. It integrated a low-voltage differential signaling LVDS transmitter for notebook LCDs and advanced power management block-by-block power control.
Almost every version of Rage was used in mobile applications, but there were also some special versions of these chips which were optimized for this. This, in addition to its early lack of OpenGL support, hurt sales for what was touted to be a solid gaming solution.
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Archived from the original on The processor was known for its well-performing bit color mode, but also its poorly dithered bit mode; strangely, the RAGE was not much faster in bit color despite the lower bandwidth requirements. Retrieved from ” https: This late chip was very similar to the Rage II and supported the same application coding.
Views Read Edit View history. The chip was basically a die-shrunk Rage Prooptimized to be very inexpensive for solutions where only basic graphics output was necessary.
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Despite the poor introduction, the name Rage Pro Turbo stuck, and eventually ATI was able to release updated versions of the driver which granted a visible performance increase in games, however this was still not enough 128vvr garner much interest from PC enthusiasts. In other projects Wikimedia Commons.
Current technologies and software. Windows 95 and Mac OS were not supported. From Wikipedia, the free encyclopedia.
It was also seen on Intel motherboards, as recently as rxge, and was still used in for server motherboards. NT put them both on the AGP bus and switched between them, and so the board could only operate as a single Rage Pro with the performance of a Rage Fury card.